MixedRealityInputSystem.RaiseOnTouchUpdated Method

Definition

System.Object.RaiseOnTouchUpdated(Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource,Microsoft.MixedReality.Toolkit.Input.IMixedRealityController,Microsoft.MixedReality.Toolkit.Utilities.Handedness,UnityEngine.Vector3)
C++
public:
 virtual void RaiseOnTouchUpdated(Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputSource ^ source, Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^ controller, Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness, UnityEngine::Vector3 touchPoint);

Parameters

handedness
Handedness
touchPoint
UnityEngine.Vector3

Implements

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0