CVRCompositor.GetFrameTiming(Compositor_FrameTiming, UInt32) Method
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C++
public:
bool GetFrameTiming(Microsoft::MixedReality::Toolkit::OpenVR::Headers::Compositor_FrameTiming % pTiming, System::UInt32 unFramesAgo);
public bool GetFrameTiming (ref Microsoft.MixedReality.Toolkit.OpenVR.Headers.Compositor_FrameTiming pTiming, uint unFramesAgo);
member this.GetFrameTiming : Compositor_FrameTiming * uint32 -> bool
Public Function GetFrameTiming (ByRef pTiming As Compositor_FrameTiming, unFramesAgo As UInteger) As Boolean
- pTiming
- Compositor_FrameTiming
- unFramesAgo
- UInt32
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0 |