CVRExtendedDisplay.GetEyeOutputViewport Method
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C++
public:
void GetEyeOutputViewport(Microsoft::MixedReality::Toolkit::OpenVR::Headers::EVREye eEye, System::UInt32 % pnX, System::UInt32 % pnY, System::UInt32 % pnWidth, System::UInt32 % pnHeight);
public void GetEyeOutputViewport (Microsoft.MixedReality.Toolkit.OpenVR.Headers.EVREye eEye, ref uint pnX, ref uint pnY, ref uint pnWidth, ref uint pnHeight);
member this.GetEyeOutputViewport : Microsoft.MixedReality.Toolkit.OpenVR.Headers.EVREye * uint32 * uint32 * uint32 * uint32 -> unit
Public Sub GetEyeOutputViewport (eEye As EVREye, ByRef pnX As UInteger, ByRef pnY As UInteger, ByRef pnWidth As UInteger, ByRef pnHeight As UInteger)
- eEye
- EVREye
- pnX
- UInt32
- pnY
- UInt32
- pnWidth
- UInt32
- pnHeight
- UInt32
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0 |