GenericOpenVRController.UpdateControllerData(XRNodeState) Method
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Update the "Controller" input from the device
C++
protected:
void UpdateControllerData(UnityEngine::XR::XRNodeState state);
protected void UpdateControllerData (UnityEngine.XR.XRNodeState state);
member this.UpdateControllerData : UnityEngine.XR.XRNodeState -> unit
Protected Sub UpdateControllerData (state As XRNodeState)
- state
- UnityEngine.XR.XRNodeState
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0 |