IMixedRealitySpatialAwarenessMeshObserver.MeshPhysicsLayer Property

Definition

Get or sets the desired Unity Physics Layer on which to set the spatial mesh.

C++
public:
 property int MeshPhysicsLayer { int get(); void set(int value); };

Property Value

Remarks

If not explicitly set, it is recommended that implementations return DefaultPhysicsLayer.

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0