TestMotionController.SetState Method

Definition

Changes the state of the simulated motion controller.

C#
public System.Collections.IEnumerator SetState (Microsoft.MixedReality.Toolkit.Input.SimulatedMotionControllerButtonState buttonStateNew, bool waitForFixedUpdate = true);

Parameters

waitForFixedUpdate
Boolean

If true, waits for a fixed update after moving to the new state.

Returns

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0