HandlesBase.UpdateColliderBounds Method
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C++
protected:
void UpdateColliderBounds();
protected void UpdateColliderBounds ();
member this.UpdateColliderBounds : unit -> unit
Protected Sub UpdateColliderBounds ()
Applies to
MRTK2 Unity 2018 2.7.0 and other versions
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
C++
protected:
abstract void UpdateColliderBounds(UnityEngine::Transform ^ handle, UnityEngine::Vector3 visualSize);
protected abstract void UpdateColliderBounds (UnityEngine.Transform handle, UnityEngine.Vector3 visualSize);
abstract member UpdateColliderBounds : UnityEngine.Transform * UnityEngine.Vector3 -> unit
Protected MustOverride Sub UpdateColliderBounds (handle As Transform, visualSize As Vector3)
Parameters
- handle
- UnityEngine.Transform
- visualSize
- UnityEngine.Vector3
Applies to
MRTK2 Unity 2018 2.7.0 and other versions
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |