HandlesBaseConfiguration.HandleGrabbedMaterial Property
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Material applied to handles while they are a grabbed
C++
public:
property UnityEngine::Material ^ HandleGrabbedMaterial { UnityEngine::Material ^ get(); void set(UnityEngine::Material ^ value); };
public UnityEngine.Material HandleGrabbedMaterial { get; set; }
member this.HandleGrabbedMaterial : UnityEngine.Material with get, set
Public Property HandleGrabbedMaterial As Material
UnityEngine.Material
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |