ProximityEffectConfiguration.CloseScale Property
Important
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A Proximity-enabled object scales by this amount when a hand moves into the Close Proximity range. Default is 1.5, larger object size
C++
public:
property float CloseScale { float get(); void set(float value); };
public float CloseScale { get; set; }
member this.CloseScale : single with get, set
Public Property CloseScale As Single
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |