Interactable.SetGrab(Boolean) Method
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Caution
Use HasGrab property instead
Change the grab state
C++
public:
virtual void SetGrab(bool grab);
[System.Obsolete("Use HasGrab property instead")]
public virtual void SetGrab (bool grab);
[<System.Obsolete("Use HasGrab property instead")>]
abstract member SetGrab : bool -> unit
override this.SetGrab : bool -> unit
Public Overridable Sub SetGrab (grab As Boolean)
- grab
- Boolean
- Attributes
Product | Versions (Obsolete) |
---|---|
MRTK2 Unity 2018 | (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0) |
MRTK2 Unity 2019 | (2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0) |
MRTK2 Unity 2020 | (2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0) |