Interactable.StateManager Property

Definition

The state logic class for storing and comparing states which determines the current value.

C++
public:  property Microsoft::MixedReality::Toolkit::UI::InteractableStates ^ StateManager {  public:
Microsoft::MixedReality::Toolkit::UI::InteractableStates ^ get(); protected:
 void set(Microsoft::MixedReality::Toolkit::UI::InteractableStates ^ value); };

Property Value

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0