MixedRealityToolkitFacadeHandler Class
Important
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Links service facade objects to active services.
C++
public ref class MixedRealityToolkitFacadeHandler abstract sealed
[UnityEditor.InitializeOnLoad]
public static class MixedRealityToolkitFacadeHandler
[<UnityEditor.InitializeOnLoad>]
type MixedRealityToolkitFacadeHandler = class
Public Class MixedRealityToolkitFacadeHandler
- Inheritance
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MixedRealityToolkitFacadeHandler
- Attributes
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UnityEditor.InitializeOnLoadAttribute
This feature is being deprecated in 2.5 and will be removed in a future release. The code that remains will actively seek to remove existing facades in scenes to ensure that developers that update to 2.5 will get their scenes cleaned up appropriately.
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |