GltfCamera Class

Definition

A camera's projection. A node can reference a camera to apply a transform to place the camera in the scene https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/schema/camera.schema.json

C++
public ref class GltfCamera : Microsoft::MixedReality::Toolkit::Utilities::Gltf::Schema::GltfChildOfRootProperty
C++
public ref class GltfCamera : Microsoft::MixedReality::Toolkit::Utilities::Gltf::Schema::GltfChildOfRootProperty, UnityEngine::ISerializationCallbackReceiver
Inheritance
Attributes
Implements
UnityEngine.ISerializationCallbackReceiver

Constructors

Fields

Extensions

https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/schema/extension.schema.json

(Inherited from GltfProperty)
Extras

https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/schema/extras.schema.json

(Inherited from GltfProperty)
name

The user-defined name of this object. This is not necessarily unique, e.g., an accessor and a buffer could have the same name, or two accessors could even have the same name.

(Inherited from GltfChildOfRootProperty)
orthographic

An orthographic camera containing properties to create an orthographic projection matrix.

perspective

A perspective camera containing properties to create a perspective projection matrix.

type

Specifies if the camera uses a perspective or orthographic projection. Based on this, either the camera's perspective or orthographic property will be defined.

Properties

Type

Specifies if the camera uses a perspective or orthographic projection. Based on this, either the camera's perspective or orthographic property will be defined.

Explicit Interface Implementations

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0