GltfImage Class

Definition

Image data used to create a texture. Image can be referenced by URI or bufferView index. mimeType is required in the latter case. https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/schema/image.schema.json

C++
public ref class GltfImage : Microsoft::MixedReality::Toolkit::Utilities::Gltf::Schema::GltfChildOfRootProperty
Inheritance
Attributes

Constructors

Fields

bufferView

The index of the bufferView that contains the image. Use this instead of the image's uri property.

Extensions

https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/schema/extension.schema.json

(Inherited from GltfProperty)
Extras

https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/schema/extras.schema.json

(Inherited from GltfProperty)
mimeType

The image's MIME type. 1

name

The user-defined name of this object. This is not necessarily unique, e.g., an accessor and a buffer could have the same name, or two accessors could even have the same name.

(Inherited from GltfChildOfRootProperty)
uri

The uri of the image. Relative paths are relative to the .gltf file. Instead of referencing an external file, the uri can also be a data-uri. The image format must be jpg, png, bmp, or gif.

Properties

Texture

Unity Texture2D wrapper for the GltfImage

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0