GltfMaterial.emissiveFactor Field

Definition

The RGB components of the emissive color of the material. If an emissiveTexture is specified, this value is multiplied with the texel values. 0.01.033

C++
public: cli::array <float> ^ emissiveFactor;

Field Value

Single[]

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0