GltfMaterial.emissiveTexture Field
Important
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The emissive map controls the color and intensity of the light being emitted by the material. This texture contains RGB components in sRGB color space. If a fourth component (A) is present, it is ignored.
C++
public: Microsoft::MixedReality::Toolkit::Utilities::Gltf::Schema::GltfTextureInfo ^ emissiveTexture;
public Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfTextureInfo emissiveTexture;
val mutable emissiveTexture : Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfTextureInfo
Public emissiveTexture As GltfTextureInfo
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |