GltfMaterial.normalTexture Field
Important
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A tangent space normal map. Each texel represents the XYZ components of a normal vector in tangent space.
C++
public: Microsoft::MixedReality::Toolkit::Utilities::Gltf::Schema::GltfNormalTextureInfo ^ normalTexture;
public Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfNormalTextureInfo normalTexture;
val mutable normalTexture : Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfNormalTextureInfo
Public normalTexture As GltfNormalTextureInfo
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |