GltfTextureInfo.textCoord Field
Important
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This integer value is used to construct a string in the format TEXCOORD_<set index> which is a reference to a key in mesh.primitives.attributes (e.g. A value of 0 corresponds to TEXCOORD_0).
C++
public: int textCoord;
public int textCoord;
val mutable textCoord : int
Public textCoord As Integer
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |