RuntimeSceneUtils.FindScene(String, Scene, Int32) Method

Definition

Finds a scene in our build settings by name.

C++
public:
 static bool FindScene(System::String ^ sceneName, [Runtime::InteropServices::Out] UnityEngine::SceneManagement::Scene % scene, [Runtime::InteropServices::Out] int % sceneIndex);

Parameters

sceneName
String
scene
UnityEngine.SceneManagement.Scene
sceneIndex
Int32

Returns

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0