GLTextureView.IRenderer Interface
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A generic renderer interface.
public interface GLTextureView.IRenderer
The renderer is responsible for making OpenGL calls to render a frame.
Typically, GLTextureView clients create their own classes that implement this interface, and then call GLTextureView.SetRenderer to register the renderer with the GLTextureView.
On |
Called to draw the current frame. |
On |
Called when the surface changed size. |
On |
Called when the surface is created. |
On |
Called when the surface has been lost. |
Product | Versions |
---|---|
SkiaSharp Views | 1.60.x, 1.68.x, 2.80.x, 2.88.x |
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