HashSet<T>.Remove(T) Method
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Removes the specified element from a HashSet<T> object.
public:
virtual bool Remove(T item);
public bool Remove(T item);
abstract member Remove : 'T -> bool
override this.Remove : 'T -> bool
Public Function Remove (item As T) As Boolean
- item
- T
The element to remove.
true
if the element is successfully found and removed; otherwise, false
. This method returns false
if item
is not found in the HashSet<T> object.
The following example demonstrates how to remove values from a HashSet<T> collection using the Remove method. In this example, zero is arbitrarily removed from the HashSet<T> collection.
HashSet<int> numbers = new HashSet<int>();
for (int i = 0; i < 20; i++) {
numbers.Add(i);
}
// Display all the numbers in the hash table.
Console.Write("numbers contains {0} elements: ", numbers.Count);
DisplaySet(numbers);
// Remove all odd numbers.
numbers.RemoveWhere(IsOdd);
Console.Write("numbers contains {0} elements: ", numbers.Count);
DisplaySet(numbers);
// Check if the hash table contains 0 and, if so, remove it.
if (numbers.Contains(0)) {
numbers.Remove(0);
}
Console.Write("numbers contains {0} elements: ", numbers.Count);
DisplaySet(numbers);
bool IsOdd(int i)
{
return ((i % 2) == 1);
}
void DisplaySet(HashSet<int> set)
{
Console.Write("{");
foreach (int i in set)
Console.Write(" {0}", i);
Console.WriteLine(" }");
}
// This example displays the following output:
// numbers contains 20 elements: { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 }
// numbers contains 10 elements: { 0 2 4 6 8 10 12 14 16 18 }
// numbers contains 9 elements: { 2 4 6 8 10 12 14 16 18 }
let isOdd i = i % 2 = 1
let displaySet (set: HashSet<int>) =
printf "{"
for i in set do
printf $" {i}"
printfn " }"
let numbers = HashSet<int>()
for i in 1..20 do
numbers.Add i |> ignore
// Display all the numbers in the hash table.
printf $"numbers contains {numbers.Count} elements: "
displaySet numbers
// Remove all odd numbers.
numbers.RemoveWhere isOdd |> ignore
printf $"numbers contains {numbers.Count} elements: "
displaySet numbers
// Check if the hash table contains 0 and, if so, remove it.
if numbers.Contains 0 then
numbers.Remove 0 |> ignore
printf $"numbers contains {numbers.Count} elements: "
displaySet numbers
// This example displays the following output:
// numbers contains 20 elements: { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 }
// numbers contains 10 elements: { 0 2 4 6 8 10 12 14 16 18 }
// numbers contains 9 elements: { 2 4 6 8 10 12 14 16 18 }
Imports System.Collections.Generic
Module Example
Public Sub Main()
Dim numbers As New HashSet(Of Integer)()
For i As Integer = 0 To 19
numbers.Add(i)
Next i
' Display all the numbers in the hash table.
Console.Write("numbers contains {0} elements: ", numbers.Count)
DisplaySet(numbers)
' Remove all odd numbers.
numbers.RemoveWhere(AddressOf IsOdd)
Console.Write("numbers contains {0} elements: ", numbers.Count)
DisplaySet(numbers)
' Check if the hash table contains 0 and, if so, remove it.
If numbers.Contains(0) Then
numbers.Remove(0)
End If
Console.Write("numbers contains {0} elements: ", numbers.Count)
DisplaySet(numbers)
End Sub
Private Function IsOdd(ByVal i As Integer) As Boolean
Return ((i Mod 2) = 1)
End Function
Private Sub DisplaySet(ByVal coll As HashSet(Of Integer))
Console.Write("{")
For Each i As Integer In coll
Console.Write(" {0}", i)
Next
Console.WriteLine(" }")
End Sub
End Module
' The example displays the following output:
' numbers contains 20 elements: { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 }
' numbers contains 10 elements: { 0 2 4 6 8 10 12 14 16 18 }
' numbers contains 9 elements: { 2 4 6 8 10 12 14 16 18 }
If the HashSet<T> object does not contain the specified element, the object remains unchanged. No exception is thrown.
This method is an O(1) operation.
Product | Versions |
---|---|
.NET | Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10 |
.NET Framework | 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1 |
.NET Standard | 1.0, 1.1, 1.2, 1.3, 1.4, 1.6, 2.0, 2.1 |
UWP | 10.0 |
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