LinkedListNode<T>.Value Property

Definition

Gets the value contained in the node.

C#
public T Value { get; set; }

Property Value

T

The value contained in the node.

Examples

The following code example creates a LinkedListNode<T>, adds it to a LinkedList<T>, and tracks the values of its properties as the LinkedList<T> changes.

C#
using System;
using System.Collections.Generic;

public class GenericCollection  {

   public static void Main()  {

      // Create a new LinkedListNode of type String and displays its properties.
      LinkedListNode<String> lln = new LinkedListNode<String>( "orange" );
      Console.WriteLine( "After creating the node ...." );
      DisplayProperties( lln );

      // Create a new LinkedList.
      LinkedList<String> ll = new LinkedList<String>();

      // Add the "orange" node and display its properties.
      ll.AddLast( lln );
      Console.WriteLine( "After adding the node to the empty LinkedList ...." );
      DisplayProperties( lln );

      // Add nodes before and after the "orange" node and display the "orange" node's properties.
      ll.AddFirst( "red" );
      ll.AddLast( "yellow" );
      Console.WriteLine( "After adding red and yellow ...." );
      DisplayProperties( lln );
   }

   public static void DisplayProperties( LinkedListNode<String> lln )  {
      if ( lln.List == null )
         Console.WriteLine( "   Node is not linked." );
      else
         Console.WriteLine( "   Node belongs to a linked list with {0} elements.", lln.List.Count );

      if ( lln.Previous == null )
         Console.WriteLine( "   Previous node is null." );
      else
         Console.WriteLine( "   Value of previous node: {0}", lln.Previous.Value );

      Console.WriteLine( "   Value of current node:  {0}", lln.Value );

      if ( lln.Next == null )
         Console.WriteLine( "   Next node is null." );
      else
         Console.WriteLine( "   Value of next node:     {0}", lln.Next.Value );

      Console.WriteLine();
   }
}


/*

This code produces the following output.

After creating the node ....
   Node is not linked.
   Previous node is null.
   Value of current node:  orange
   Next node is null.

After adding the node to the empty LinkedList ....
   Node belongs to a linked list with 1 elements.
   Previous node is null.
   Value of current node:  orange
   Next node is null.

After adding red and yellow ....
   Node belongs to a linked list with 3 elements.
   Value of previous node: red
   Value of current node:  orange
   Value of next node:     yellow

*/

Remarks

This property is set in the LinkedListNode<T>.

Applies to

Product Versions
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 1.0, 1.1, 1.2, 1.3, 1.4, 1.6, 2.0, 2.1
UWP 10.0