Matrix.Translate Method

Definition

Applies the specified translation vector to this Matrix by prepending the translation vector.

Overloads

Translate(Single, Single)

Applies the specified translation vector (offsetX and offsetY) to this Matrix by prepending the translation vector.

Translate(Single, Single, MatrixOrder)

Applies the specified translation vector to this Matrix in the specified order.

Translate(Single, Single)

Source:
Matrix.cs
Source:
Matrix.cs
Source:
Matrix.cs
Source:
Matrix.cs
Source:
Matrix.cs
Source:
Matrix.cs

Applies the specified translation vector (offsetX and offsetY) to this Matrix by prepending the translation vector.

C#
public void Translate(float offsetX, float offsetY);

Parameters

offsetX
Single

The x value by which to translate this Matrix.

offsetY
Single

The y value by which to translate this Matrix.

Examples

For an example, see Translate(Single, Single, MatrixOrder).

Applies to

.NET 10 (package-provided) and other versions
Product Versions
.NET 8 (package-provided), 9 (package-provided), 10 (package-provided)
.NET Framework 1.1, 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0 (package-provided)
Windows Desktop 3.0, 3.1, 5, 6, 7, 8, 9, 10

Translate(Single, Single, MatrixOrder)

Source:
Matrix.cs
Source:
Matrix.cs
Source:
Matrix.cs
Source:
Matrix.cs
Source:
Matrix.cs
Source:
Matrix.cs

Applies the specified translation vector to this Matrix in the specified order.

C#
public void Translate(float offsetX, float offsetY, System.Drawing.Drawing2D.MatrixOrder order);

Parameters

offsetX
Single

The x value by which to translate this Matrix.

offsetY
Single

The y value by which to translate this Matrix.

order
MatrixOrder

A MatrixOrder that specifies the order (append or prepend) in which the translation is applied to this Matrix.

Examples

The following code example is designed for use with Windows Forms, and it requires PaintEventArgs e, an Paint event object. The code performs the following actions:

  • Draws a rectangle to the screen prior to applying a translate transform (the blue rectangle).

  • Creates a matrix and translates it by 100 in both axes.

  • Applies this matrix transform to the rectangle,

  • Draws the transformed rectangle to the screen (the red rectangle).

Notice that the beginning of the red rectangle is located 100 points in both axes from the beginning of the blue triangle.

C#
public void TranslateExample(PaintEventArgs e)
{
    Pen myPen = new Pen(Color.Blue, 1);
    Pen myPen2 = new Pen(Color.Red, 1);
             
    // Draw a rectangle to the screen before applying the
    // transform.
    e.Graphics.DrawRectangle(myPen, 20, 20, 100, 50);
             
    // Create a matrix and translate it.
    Matrix myMatrix = new Matrix();
    myMatrix.Translate(100, 100, MatrixOrder.Append);
             
    // Draw the Points to the screen again after applying the
    // transform.
    e.Graphics.Transform = myMatrix;
    e.Graphics.DrawRectangle(myPen2, 20, 20, 100, 50);
}

Applies to

.NET 10 (package-provided) and other versions
Product Versions
.NET 8 (package-provided), 9 (package-provided), 10 (package-provided)
.NET Framework 1.1, 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0 (package-provided)
Windows Desktop 3.0, 3.1, 5, 6, 7, 8, 9, 10