ZLibStream.BeginWrite(Byte[], Int32, Int32, AsyncCallback, Object) Method

Definition

Begins an asynchronous write operation.

public:
 override IAsyncResult ^ BeginWrite(cli::array <System::Byte> ^ buffer, int offset, int count, AsyncCallback ^ asyncCallback, System::Object ^ asyncState);
public override IAsyncResult BeginWrite (byte[] buffer, int offset, int count, AsyncCallback? asyncCallback, object? asyncState);
override this.BeginWrite : byte[] * int * int * AsyncCallback * obj -> IAsyncResult
Public Overrides Function BeginWrite (buffer As Byte(), offset As Integer, count As Integer, asyncCallback As AsyncCallback, asyncState As Object) As IAsyncResult

Parameters

buffer
Byte[]

The buffer to write data from.

offset
Int32

The byte offset in buffer to begin writing from.

count
Int32

The maximum number of bytes to write.

asyncCallback
AsyncCallback

An optional asynchronous callback, to be called when the write operation is complete.

asyncState
Object

A user-provided object that distinguishes this particular asynchronous write request from other requests.

Returns

An object that represents the asynchronous write operation, which could still be pending.

Exceptions

buffer is null.

offset is less than zero.

-or-

offset and count were out of bounds for the array.

-or-

count is greater than the number of elements from offset to the end of buffer.

Applies to