Sve.MinNumber Method

Definition

Important

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Overloads

MinNumber(Vector<Double>, Vector<Double>)

svfloat64_t svminnm[_f64]_m(svbool_t pg, svfloat64_t op1, svfloat64_t op2)

svfloat64_t svminnm[_f64]_x(svbool_t pg, svfloat64_t op1, svfloat64_t op2)

svfloat64_t svminnm[_f64]_z(svbool_t pg, svfloat64_t op1, svfloat64_t op2)

FMINNM Ztied1.D, Pg/M, Ztied1.D, Zop2.D

FMINNM Ztied2.D, Pg/M, Ztied2.D, Zop1.D

MinNumber(Vector<Single>, Vector<Single>)

svfloat32_t svminnm[_f32]_m(svbool_t pg, svfloat32_t op1, svfloat32_t op2)

svfloat32_t svminnm[_f32]_x(svbool_t pg, svfloat32_t op1, svfloat32_t op2)

svfloat32_t svminnm[_f32]_z(svbool_t pg, svfloat32_t op1, svfloat32_t op2)

FMINNM Ztied1.S, Pg/M, Ztied1.S, Zop2.S

FMINNM Ztied2.S, Pg/M, Ztied2.S, Zop1.S

MinNumber(Vector<Double>, Vector<Double>)

svfloat64_t svminnm[_f64]_m(svbool_t pg, svfloat64_t op1, svfloat64_t op2)

svfloat64_t svminnm[_f64]_x(svbool_t pg, svfloat64_t op1, svfloat64_t op2)

svfloat64_t svminnm[_f64]_z(svbool_t pg, svfloat64_t op1, svfloat64_t op2)

FMINNM Ztied1.D, Pg/M, Ztied1.D, Zop2.D

FMINNM Ztied2.D, Pg/M, Ztied2.D, Zop1.D

C#
public static System.Numerics.Vector<double> MinNumber(System.Numerics.Vector<double> left, System.Numerics.Vector<double> right);

Parameters

left
Vector<Double>
right
Vector<Double>

Returns

Applies to

.NET 10 and .NET 9
Product Versions
.NET 9, 10

MinNumber(Vector<Single>, Vector<Single>)

svfloat32_t svminnm[_f32]_m(svbool_t pg, svfloat32_t op1, svfloat32_t op2)

svfloat32_t svminnm[_f32]_x(svbool_t pg, svfloat32_t op1, svfloat32_t op2)

svfloat32_t svminnm[_f32]_z(svbool_t pg, svfloat32_t op1, svfloat32_t op2)

FMINNM Ztied1.S, Pg/M, Ztied1.S, Zop2.S

FMINNM Ztied2.S, Pg/M, Ztied2.S, Zop1.S

C#
public static System.Numerics.Vector<float> MinNumber(System.Numerics.Vector<float> left, System.Numerics.Vector<float> right);

Parameters

left
Vector<Single>
right
Vector<Single>

Returns

Applies to

.NET 10 and .NET 9
Product Versions
.NET 9, 10