Vector256.FusedMultiplyAdd Method
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
FusedMultiplyAdd(Vector256<Double>, Vector256<Double>, Vector256<Double>) |
Computes ( |
FusedMultiplyAdd(Vector256<Single>, Vector256<Single>, Vector256<Single>) |
Computes ( |
Computes (left
* right
) + addend
, rounded as one ternary operation.
public:
static System::Runtime::Intrinsics::Vector256<double> FusedMultiplyAdd(System::Runtime::Intrinsics::Vector256<double> left, System::Runtime::Intrinsics::Vector256<double> right, System::Runtime::Intrinsics::Vector256<double> addend);
public static System.Runtime.Intrinsics.Vector256<double> FusedMultiplyAdd(System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right, System.Runtime.Intrinsics.Vector256<double> addend);
static member FusedMultiplyAdd : System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> -> System.Runtime.Intrinsics.Vector256<double>
Public Function FusedMultiplyAdd (left As Vector256(Of Double), right As Vector256(Of Double), addend As Vector256(Of Double)) As Vector256(Of Double)
Parameters
Returns
(left
* right
) + addend
, rounded as one ternary operation.
Applies to
.NET 10 and .NET 9
Product | Versions |
---|---|
.NET | 9, 10 |
Computes (left
* right
) + addend
, rounded as one ternary operation.
public:
static System::Runtime::Intrinsics::Vector256<float> FusedMultiplyAdd(System::Runtime::Intrinsics::Vector256<float> left, System::Runtime::Intrinsics::Vector256<float> right, System::Runtime::Intrinsics::Vector256<float> addend);
public static System.Runtime.Intrinsics.Vector256<float> FusedMultiplyAdd(System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right, System.Runtime.Intrinsics.Vector256<float> addend);
static member FusedMultiplyAdd : System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> -> System.Runtime.Intrinsics.Vector256<single>
Public Function FusedMultiplyAdd (left As Vector256(Of Single), right As Vector256(Of Single), addend As Vector256(Of Single)) As Vector256(Of Single)
Parameters
Returns
(left
* right
) + addend
, rounded as one ternary operation.
Applies to
.NET 10 and .NET 9
Product | Versions |
---|---|
.NET | 9, 10 |
.NET feedback
.NET is an open source project. Select a link to provide feedback: