Avx10v1.ConvertToVector128SByteWithSaturation Method

Definition

Important

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Overloads

ConvertToVector128SByteWithSaturation(Vector256<Int32>)

__m128i _mm256_cvtsepi32_epi8 (__m256i a)

VPMOVSDB xmm1/m64 {k1}{z}, zmm2

ConvertToVector128SByteWithSaturation(Vector256<Int64>)

__m128i _mm256_cvtsepi64_epi8 (__m256i a)

VPMOVSQB xmm1/m32 {k1}{z}, zmm2

ConvertToVector128SByteWithSaturation(Vector256<Int16>)

__m128i _mm256_cvtsepi16_epi8 (__m256i a)

VPMOVSWB xmm1/m128 {k1}{z}, zmm2

ConvertToVector128SByteWithSaturation(Vector128<Int64>)

__m128i _mm_cvtsepi64_epi8 (__m128i a)

VPMOVSQB xmm1/m16 {k1}{z}, zmm2

ConvertToVector128SByteWithSaturation(Vector128<Int32>)

__m128i _mm_cvtsepi32_epi8 (__m128i a)

VPMOVSDB xmm1/m32 {k1}{z}, zmm2

ConvertToVector128SByteWithSaturation(Vector128<Int16>)

__m128i _mm_cvtsepi16_epi8 (__m128i a)

VPMOVSWB xmm1/m64 {k1}{z}, zmm2

ConvertToVector128SByteWithSaturation(Vector256<Int32>)

__m128i _mm256_cvtsepi32_epi8 (__m256i a)

VPMOVSDB xmm1/m64 {k1}{z}, zmm2

C#
public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByteWithSaturation(System.Runtime.Intrinsics.Vector256<int> value);

Parameters

value
Vector256<Int32>

Returns

Applies to

.NET 10 and .NET 9
Product Versions
.NET 9, 10

ConvertToVector128SByteWithSaturation(Vector256<Int64>)

__m128i _mm256_cvtsepi64_epi8 (__m256i a)

VPMOVSQB xmm1/m32 {k1}{z}, zmm2

C#
public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByteWithSaturation(System.Runtime.Intrinsics.Vector256<long> value);

Parameters

value
Vector256<Int64>

Returns

Applies to

.NET 10 and .NET 9
Product Versions
.NET 9, 10

ConvertToVector128SByteWithSaturation(Vector256<Int16>)

__m128i _mm256_cvtsepi16_epi8 (__m256i a)

VPMOVSWB xmm1/m128 {k1}{z}, zmm2

C#
public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByteWithSaturation(System.Runtime.Intrinsics.Vector256<short> value);

Parameters

value
Vector256<Int16>

Returns

Applies to

.NET 10 and .NET 9
Product Versions
.NET 9, 10

ConvertToVector128SByteWithSaturation(Vector128<Int64>)

__m128i _mm_cvtsepi64_epi8 (__m128i a)

VPMOVSQB xmm1/m16 {k1}{z}, zmm2

C#
public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByteWithSaturation(System.Runtime.Intrinsics.Vector128<long> value);

Parameters

value
Vector128<Int64>

Returns

Applies to

.NET 10 and .NET 9
Product Versions
.NET 9, 10

ConvertToVector128SByteWithSaturation(Vector128<Int32>)

__m128i _mm_cvtsepi32_epi8 (__m128i a)

VPMOVSDB xmm1/m32 {k1}{z}, zmm2

C#
public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByteWithSaturation(System.Runtime.Intrinsics.Vector128<int> value);

Parameters

value
Vector128<Int32>

Returns

Applies to

.NET 10 and .NET 9
Product Versions
.NET 9, 10

ConvertToVector128SByteWithSaturation(Vector128<Int16>)

__m128i _mm_cvtsepi16_epi8 (__m128i a)

VPMOVSWB xmm1/m64 {k1}{z}, zmm2

C#
public static System.Runtime.Intrinsics.Vector128<sbyte> ConvertToVector128SByteWithSaturation(System.Runtime.Intrinsics.Vector128<short> value);

Parameters

value
Vector128<Int16>

Returns

Applies to

.NET 10 and .NET 9
Product Versions
.NET 9, 10