Avx10v1.Max Method

Definition

Important

Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.

Overloads

Max(Vector128<Int64>, Vector128<Int64>)

__m128i _mm_max_epi64 (__m128i a, __m128i b)

VPMAXSQ xmm1 {k1}{z}, xmm2, xmm3/m128/m64bcst

Max(Vector128<UInt64>, Vector128<UInt64>)

__m128i _mm_max_epu64 (__m128i a, __m128i b)

VPMAXUQ xmm1 {k1}{z}, xmm2, xmm3/m128/m64bcst

Max(Vector256<Int64>, Vector256<Int64>)

__m256i _mm256_max_epi64 (__m256i a, __m256i b)

VPMAXSQ ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst

Max(Vector256<UInt64>, Vector256<UInt64>)

__m256i _mm256_max_epu64 (__m256i a, __m256i b)

VPMAXUQ ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst

Max(Vector128<Int64>, Vector128<Int64>)

__m128i _mm_max_epi64 (__m128i a, __m128i b)

VPMAXSQ xmm1 {k1}{z}, xmm2, xmm3/m128/m64bcst

C#
public static System.Runtime.Intrinsics.Vector128<long> Max(System.Runtime.Intrinsics.Vector128<long> left, System.Runtime.Intrinsics.Vector128<long> right);

Parameters

right
Vector128<Int64>

Returns

Applies to

.NET 10 and .NET 9
Product Versions
.NET 9, 10

Max(Vector128<UInt64>, Vector128<UInt64>)

__m128i _mm_max_epu64 (__m128i a, __m128i b)

VPMAXUQ xmm1 {k1}{z}, xmm2, xmm3/m128/m64bcst

C#
public static System.Runtime.Intrinsics.Vector128<ulong> Max(System.Runtime.Intrinsics.Vector128<ulong> left, System.Runtime.Intrinsics.Vector128<ulong> right);

Parameters

right
Vector128<UInt64>

Returns

Applies to

.NET 10 and .NET 9
Product Versions
.NET 9, 10

Max(Vector256<Int64>, Vector256<Int64>)

__m256i _mm256_max_epi64 (__m256i a, __m256i b)

VPMAXSQ ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst

C#
public static System.Runtime.Intrinsics.Vector256<long> Max(System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right);

Parameters

right
Vector256<Int64>

Returns

Applies to

.NET 10 and .NET 9
Product Versions
.NET 9, 10

Max(Vector256<UInt64>, Vector256<UInt64>)

__m256i _mm256_max_epu64 (__m256i a, __m256i b)

VPMAXUQ ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst

C#
public static System.Runtime.Intrinsics.Vector256<ulong> Max(System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right);

Parameters

right
Vector256<UInt64>

Returns

Applies to

.NET 10 and .NET 9
Product Versions
.NET 9, 10