Message.CreateBufferedCopy(Int32) Method
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Stores an entire Message into a memory buffer for future access.
public:
System::ServiceModel::Channels::MessageBuffer ^ CreateBufferedCopy(int maxBufferSize);
public System.ServiceModel.Channels.MessageBuffer CreateBufferedCopy(int maxBufferSize);
member this.CreateBufferedCopy : int -> System.ServiceModel.Channels.MessageBuffer
Public Function CreateBufferedCopy (maxBufferSize As Integer) As MessageBuffer
- maxBufferSize
- Int32
The maximum size of the buffer to be created.
A newly created MessageBuffer object.
maxBufferSize
is smaller than zero.
The message is closed.
The message has been copied, read or written.
The body of a Message instance can only be accessed or written once. If you want to access a Message instance more than once, you should use the MessageBuffer class to completely store an entire Message instance into memory. A MessageBuffer instance is constructed by calling CreateBufferedCopy of a Message instance.
Note
If Version is equal to None, this method only stores the body of the message, not the entire message into the memory buffer.
Product | Versions |
---|---|
.NET | Core 1.0, Core 1.1, 8 (package-provided), 9 (package-provided), 10 (package-provided) |
.NET Framework | 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1 |
.NET Standard | 2.0 (package-provided) |
UWP | 10.0 |
.NET feedback
.NET is an open source project. Select a link to provide feedback: