EventWaitHandle.OpenExisting Method

Definition

Opens a specified named synchronization event, if it already exists.

Overloads

OpenExisting(String)

Opens the specified named synchronization event, if it already exists.

OpenExisting(String, EventWaitHandleRights)

Opens the specified named synchronization event, if it already exists, with the desired security access.

OpenExisting(String)

Source:
EventWaitHandle.cs
Source:
EventWaitHandle.cs
Source:
EventWaitHandle.cs

Opens the specified named synchronization event, if it already exists.

C#
[System.Security.SecurityCritical]
public static System.Threading.EventWaitHandle OpenExisting(string name);
C#
[System.Runtime.Versioning.SupportedOSPlatform("windows")]
public static System.Threading.EventWaitHandle OpenExisting(string name);
C#
public static System.Threading.EventWaitHandle OpenExisting(string name);

Parameters

name
String

The name of the synchronization object to be opened and shared with other processes. The name is case-sensitive. The backslash character (\) is reserved and may only be used to specify a namespace. For more information on namespaces, see the remarks section. There may be further restrictions on the name depending on the operating system. For example, on Unix-based operating systems, the name after excluding the namespace must be a valid file name.

Returns

An object that represents the named system event.

Attributes

Exceptions

A synchronization object with the provided name cannot be opened. It may not exist, or a synchronization object of a different type might have the same name. In some cases, this exception may be thrown for invalid names.

name is an empty string.

-or-

.NET Framework only: name is longer than MAX_PATH (260 characters).

name is null.

name is invalid. This can be for various reasons, including some restrictions that may be placed by the operating system, such as an unknown prefix or invalid characters. Note that the name and common prefixes "Global\" and "Local\" are case-sensitive.

-or-

There was some other error. The HResult property may provide more information.

Windows only: name specified an unknown namespace. See Object Names for more information.

The name is too long. Length restrictions may depend on the operating system or configuration.

The named event exists, but the user does not have the security access required to use it.

Remarks

The name may be prefixed with Global\ or Local\ to specify a namespace. When the Global namespace is specified, the synchronization object may be shared with any processes on the system. When the Local namespace is specified, which is also the default when no namespace is specified, the synchronization object may be shared with processes in the same session. On Windows, a session is a login session, and services typically run in a different non-interactive session. On Unix-like operating systems, each shell has its own session. Session-local synchronization objects may be appropriate for synchronizing between processes with a parent/child relationship where they all run in the same session. For more information about synchronization object names on Windows, see Object Names.

If a synchronization object of the requested type exists in the namespace, the existing synchronization object is opened. If a synchronization object does not exist in the namespace, or a synchronization object of a different type exists in the namespace, a WaitHandleCannotBeOpenedException is thrown.

The OpenExisting method tries to open the specified named system event. To create the system event when it does not already exist, use one of the EventWaitHandle constructors that has a name parameter.

Multiple calls to this method that use the same value for name do not necessarily return the same EventWaitHandle object, even though the objects that are returned represent the same named system event.

In .NET Framework, this method overload is equivalent to calling the System.Threading.EventWaitHandle.OpenExisting(System.String,System.Security.AccessControl.EventWaitHandleRights) method overload and specifying EventWaitHandleRights.Synchronize and EventWaitHandleRights.Modify rights, combined by using the bitwise OR operation.

Specifying the EventWaitHandleRights.Synchronize flag allows a thread to wait on the named system event, and specifying the EventWaitHandleRights.Modify flag allows a thread to call the Set and Reset methods.

See also

Applies to

.NET 10 and other versions
Product Versions
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 1.0, 1.1, 1.2, 1.3, 1.4, 1.6, 2.0, 2.1
UWP 10.0

OpenExisting(String, EventWaitHandleRights)

Opens the specified named synchronization event, if it already exists, with the desired security access.

C#
public static System.Threading.EventWaitHandle OpenExisting(string name, System.Security.AccessControl.EventWaitHandleRights rights);
C#
[System.Security.SecurityCritical]
public static System.Threading.EventWaitHandle OpenExisting(string name, System.Security.AccessControl.EventWaitHandleRights rights);

Parameters

name
String

The name of the synchronization object to be opened and shared with other processes. The name is case-sensitive. The backslash character (\) is reserved and may only be used to specify a namespace. For more information on namespaces, see the remarks section. There may be further restrictions on the name depending on the operating system. For example, on Unix-based operating systems, the name after excluding the namespace must be a valid file name.

rights
EventWaitHandleRights

A bitwise combination of the enumeration values that represent the desired security access.

Returns

An object that represents the named system event.

Attributes

Exceptions

name is an empty string.

-or-

.NET Framework only: name is longer than MAX_PATH (260 characters).

name is null.

A synchronization object with the provided name cannot be opened. It may not exist, or a synchronization object of a different type might have the same name. In some cases, this exception may be thrown for invalid names.

name is invalid. This can be for various reasons, including some restrictions that may be placed by the operating system, such as an unknown prefix or invalid characters. Note that the name and common prefixes "Global\" and "Local\" are case-sensitive.

-or-

There was some other error. The HResult property may provide more information.

Windows only: name specified an unknown namespace. See Object Names for more information.

The name is too long. Length restrictions may depend on the operating system or configuration.

The named event exists, but the user does not have the desired security access.

Examples

The following code example demonstrates the cross-process behavior of a named system event with access control security. The example uses the OpenExisting(String) method overload to test for the existence of a named event.

If the event does not exist, it is created with initial ownership and access control security that denies the current user the right to use the event, but grants the right to read and change permissions on the event.

If you run the compiled example from two command windows, the second copy will throw an access violation exception on the call to OpenExisting(String). The exception is caught, and the example uses the OpenExisting(String, EventWaitHandleRights) method overload to wait on the event with the rights needed to read and change the permissions.

After the permissions are changed, the event is opened with the rights required to wait on it and signal it. If you run the compiled example from a third command window, the example runs using the new permissions.

C#
using System;
using System.Threading;
using System.Security.AccessControl;

internal class Example
{
    internal static void Main()
    {
        const string ewhName = "EventWaitHandleExample5";

        EventWaitHandle ewh = null;
        bool doesNotExist = false;
        bool unauthorized = false;

        // The value of this variable is set by the event
        // constructor. It is true if the named system event was
        // created, and false if the named event already existed.
        //
        bool wasCreated;

        // Attempt to open the named event.
        try
        {
            // Open the event with (EventWaitHandleRights.Synchronize
            // | EventWaitHandleRights.Modify), to wait on and 
            // signal the named event.
            //
            ewh = EventWaitHandle.OpenExisting(ewhName);
        }
        catch (WaitHandleCannotBeOpenedException)
        {
            Console.WriteLine("Named event does not exist.");
            doesNotExist = true;
        }
        catch (UnauthorizedAccessException ex)
        {
            Console.WriteLine("Unauthorized access: {0}", ex.Message);
            unauthorized = true;
        }

        // There are three cases: (1) The event does not exist.
        // (2) The event exists, but the current user doesn't 
        // have access. (3) The event exists and the user has
        // access.
        //
        if (doesNotExist)
        {
            // The event does not exist, so create it.

            // Create an access control list (ACL) that denies the
            // current user the right to wait on or signal the 
            // event, but allows the right to read and change
            // security information for the event.
            //
            string user = Environment.UserDomainName + "\\"
                + Environment.UserName;
            EventWaitHandleSecurity ewhSec = 
                new EventWaitHandleSecurity();

            EventWaitHandleAccessRule rule = 
                new EventWaitHandleAccessRule(user, 
                    EventWaitHandleRights.Synchronize | 
                    EventWaitHandleRights.Modify, 
                    AccessControlType.Deny);
            ewhSec.AddAccessRule(rule);

            rule = new EventWaitHandleAccessRule(user, 
                EventWaitHandleRights.ReadPermissions | 
                EventWaitHandleRights.ChangePermissions, 
                AccessControlType.Allow);
            ewhSec.AddAccessRule(rule);

            // Create an EventWaitHandle object that represents
            // the system event named by the constant 'ewhName', 
            // initially signaled, with automatic reset, and with
            // the specified security access. The Boolean value that 
            // indicates creation of the underlying system object
            // is placed in wasCreated.
            //
            ewh = new EventWaitHandle(true, 
                EventResetMode.AutoReset, 
                ewhName, 
                out wasCreated, 
                ewhSec);

            // If the named system event was created, it can be
            // used by the current instance of this program, even 
            // though the current user is denied access. The current
            // program owns the event. Otherwise, exit the program.
            // 
            if (wasCreated)
            {
                Console.WriteLine("Created the named event.");
            }
            else
            {
                Console.WriteLine("Unable to create the event.");
                return;
            }
        }
        else if (unauthorized)
        {
            // Open the event to read and change the access control
            // security. The access control security defined above
            // allows the current user to do this.
            //
            try
            {
                ewh = EventWaitHandle.OpenExisting(ewhName, 
                    EventWaitHandleRights.ReadPermissions | 
                    EventWaitHandleRights.ChangePermissions);

                // Get the current ACL. This requires 
                // EventWaitHandleRights.ReadPermissions.
                EventWaitHandleSecurity ewhSec = ewh.GetAccessControl();
                
                string user = Environment.UserDomainName + "\\"
                    + Environment.UserName;

                // First, the rule that denied the current user 
                // the right to enter and release the event must
                // be removed.
                EventWaitHandleAccessRule rule = 
                    new EventWaitHandleAccessRule(user, 
                        EventWaitHandleRights.Synchronize | 
                        EventWaitHandleRights.Modify, 
                        AccessControlType.Deny);
                ewhSec.RemoveAccessRule(rule);

                // Now grant the user the correct rights.
                // 
                rule = new EventWaitHandleAccessRule(user, 
                    EventWaitHandleRights.Synchronize | 
                    EventWaitHandleRights.Modify, 
                    AccessControlType.Allow);
                ewhSec.AddAccessRule(rule);

                // Update the ACL. This requires
                // EventWaitHandleRights.ChangePermissions.
                ewh.SetAccessControl(ewhSec);

                Console.WriteLine("Updated event security.");

                // Open the event with (EventWaitHandleRights.Synchronize 
                // | EventWaitHandleRights.Modify), the rights required
                // to wait on and signal the event.
                //
                ewh = EventWaitHandle.OpenExisting(ewhName);
            }
            catch (UnauthorizedAccessException ex)
            {
                Console.WriteLine("Unable to change permissions: {0}",
                    ex.Message);
                return;
            }
        }

        // Wait on the event, and hold it until the program
        // exits.
        //
        try
        {
            Console.WriteLine("Wait on the event.");
            ewh.WaitOne();
            Console.WriteLine("Event was signaled.");
            Console.WriteLine("Press the Enter key to signal the event and exit.");
            Console.ReadLine();
        }
        catch (UnauthorizedAccessException ex)
        {
            Console.WriteLine("Unauthorized access: {0}", ex.Message);
        }
        finally
        {
            ewh.Set();
        }
    }
}

Remarks

The name may be prefixed with Global\ or Local\ to specify a namespace. When the Global namespace is specified, the synchronization object may be shared with any processes on the system. When the Local namespace is specified, which is also the default when no namespace is specified, the synchronization object may be shared with processes in the same session. On Windows, a session is a login session, and services typically run in a different non-interactive session. On Unix-like operating systems, each shell has its own session. Session-local synchronization objects may be appropriate for synchronizing between processes with a parent/child relationship where they all run in the same session. For more information about synchronization object names on Windows, see Object Names.

If a synchronization object of the requested type exists in the namespace, the existing synchronization object is opened. If a synchronization object does not exist in the namespace, or a synchronization object of a different type exists in the namespace, a WaitHandleCannotBeOpenedException is thrown.

The rights parameter must include the EventWaitHandleRights.Synchronize flag to allow threads to wait on the event, and the EventWaitHandleRights.Modify flag to allow threads to call the Set and Reset methods.

The OpenExisting method tries to open an existing named system event. To create the system event when it does not already exist, use one of the EventWaitHandle constructors that has a name parameter.

Multiple calls to this method that use the same value for name do not necessarily return the same EventWaitHandle object, even though the objects that are returned represent the same named system event.

See also

Applies to

.NET Framework 4.8.1 and other versions
Product Versions
.NET Framework 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1