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MouseButtonState Enum

Definition

Specifies the possible states of a mouse button.

C#
public enum MouseButtonState
Inheritance
MouseButtonState

Fields

Name Value Description
Released 0

The button is released.

Pressed 1

The button is pressed.

Examples

The following example shows a mouse event handler that determines which buttons are currently pressed by checking the button state of each mouse button.

C#
private void MouseDownHandler(object sender, MouseEventArgs e)
{
    if (e.RightButton == MouseButtonState.Pressed)
    {
        MessageBox.Show("The Right Mouse Button is pressed");
    }

    if (e.LeftButton == MouseButtonState.Pressed)
    {
        MessageBox.Show("The Left Mouse Button is pressed");
    }

    if (e.MiddleButton == MouseButtonState.Pressed)
    {

        MessageBox.Show("The Middle Mouse Button is pressed");
    }

    if (e.XButton1 == MouseButtonState.Pressed)
    {
        MessageBox.Show("The XButton1 Mouse Button is pressed");
    }

    if (e.XButton2 == MouseButtonState.Pressed)
    {
        MessageBox.Show("The XButton2 Mouse Button is pressed");
    }
}

Remarks

The MouseButtonState enumeration specifies constants which correlate to the state of a mouse button.

Applies to

Product Versions
.NET Framework 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
Windows Desktop 3.0, 3.1, 5, 6, 7, 8, 9, 10

See also