D3DImage.IsFrontBufferAvailableChanged Event


Occurs when the IsFrontBufferAvailable property changes.

 event System::Windows::DependencyPropertyChangedEventHandler ^ IsFrontBufferAvailableChanged;
public event System.Windows.DependencyPropertyChangedEventHandler IsFrontBufferAvailableChanged;
member this.IsFrontBufferAvailableChanged : System.Windows.DependencyPropertyChangedEventHandler 
Public Custom Event IsFrontBufferAvailableChanged As DependencyPropertyChangedEventHandler 

Event Type


Handle the IsFrontBufferAvailableChanged to be notified when the status of the front buffer changes. How your application responds to the front buffer becoming unavailable depends on whether WPF is enabled to fall back to software rendering. The SetBackBuffer method has an overload that takes a parameter that specifies whether WPF falls back to software rendering. For more information, see the remarks in the D3DImage class.

Applies to

See also