Divide(Vector3D, Double) Method
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public: static System::Windows::Media::Media3D::Vector3D Divide(System::Windows::Media::Media3D::Vector3D vector, double scalar);
public static System.Windows.Media.Media3D.Vector3D Divide (System.Windows.Media.Media3D.Vector3D vector, double scalar);
static member Divide : System.Windows.Media.Media3D.Vector3D * double -> System.Windows.Media.Media3D.Vector3D
Public Shared Function Divide (vector As Vector3D, scalar As Double) As Vector3D
The scalar to divide
The result of dividing
The following example shows how to divide a Vector3D structure by a scalar.
// Divides a Vector3D by a Scalar using the overloaded / operator. // Returns a Vector3D. Vector3D vector1 = new Vector3D(20, 30, 40); Vector3D vectorResult = new Vector3D(); Double scalar1 = 75; vectorResult = vector1 / scalar1; // vectorResult is approximately equal to (0.26667, 0.4, 0.53333)
' Divides a Vector3D by a Scalar using the overloaded / operator. ' Returns a Vector3D. Dim vector1 As New Vector3D(20, 30, 40) Dim vectorResult As New Vector3D() Dim scalar1 As Double = 75 vectorResult = vector1 / scalar1 ' vectorResult is approximately equal to (0.26667, 0.4, 0.53333)