XmlAttributeOverrides.Add Method

Definition

Adds an XmlAttributes object to the collection of XmlAttributes objects.

Overloads

Add(Type, XmlAttributes)

Adds an XmlAttributes object to the collection of XmlAttributes objects. The type parameter specifies an object to be overridden by the XmlAttributes object.

Add(Type, String, XmlAttributes)

Adds an XmlAttributes object to the collection of XmlAttributes objects. The type parameter specifies an object to be overridden. The member parameter specifies the name of a member that is overridden.

Add(Type, XmlAttributes)

Source:
XmlAttributeOverrides.cs
Source:
XmlAttributeOverrides.cs
Source:
XmlAttributeOverrides.cs

Adds an XmlAttributes object to the collection of XmlAttributes objects. The type parameter specifies an object to be overridden by the XmlAttributes object.

C#
public void Add(Type type, System.Xml.Serialization.XmlAttributes attributes);

Parameters

type
Type

The Type of the object that is overridden.

attributes
XmlAttributes

An XmlAttributes object that represents the overriding attributes.

Examples

The following example serializes a class named Band which is derived from a class named Orchestra. The example creates an XmlRootAttribute object, and assigns it to the XmlRoot property of an XmlAttributes object. The example then calls the Add method to add the XmlAttributes object to the XmlAttributeOverrides object.

C#
using System;
using System.IO;
using System.Xml.Serialization;

/* This is the class that will be overridden. The XmlIncludeAttribute
tells the XmlSerializer that the overriding type exists. */

[XmlInclude(typeof(Band))]
public class Orchestra
{
   public Instrument[] Instruments;
}

// This is the overriding class.
public class Band:Orchestra
{
   public string BandName;
}

public class Instrument
{
   public string Name;
}

public class Run
{
    public static void Main()
    {
       Run test = new Run();
       test.SerializeObject("Override.xml");
       test.DeserializeObject("Override.xml");
    }

    public void SerializeObject(string filename)
    {
      /* Each object that is being overridden requires
      an XmlAttributes object. */
      XmlAttributes attrs = new XmlAttributes();

      // An XmlRootAttribute allows overriding the Orchestra class.
      XmlRootAttribute xmlRoot = new XmlRootAttribute();

      // Set the object to the XmlAttribute.XmlRoot property.
      attrs.XmlRoot = xmlRoot;

      // Create an XmlAttributeOverrides object.
      XmlAttributeOverrides attrOverrides =
      new XmlAttributeOverrides();

      // Add the XmlAttributes to the XmlAttributeOverrrides.
      attrOverrides.Add(typeof(Orchestra), attrs);

      // Create the XmlSerializer using the XmlAttributeOverrides.
      XmlSerializer s =
      new XmlSerializer(typeof(Orchestra), attrOverrides);

      // Writing the file requires a TextWriter.
      TextWriter writer = new StreamWriter(filename);

      // Create the object using the derived class.
      Band band = new Band();
      band.BandName = "NewBand";

      // Create an Instrument.
      Instrument i = new Instrument();
      i.Name = "Trumpet";
      Instrument[] myInstruments = {i};
      band.Instruments = myInstruments;

      // Serialize the object.
      s.Serialize(writer,band);
      writer.Close();
   }

   public void DeserializeObject(string filename)
   {
      XmlAttributes attrs = new XmlAttributes();
      XmlRootAttribute attr = new XmlRootAttribute();
      attrs.XmlRoot = attr;
      XmlAttributeOverrides attrOverrides =
         new XmlAttributeOverrides();

      attrOverrides.Add(typeof(Orchestra), "Instruments", attrs);

      XmlSerializer s =
      new XmlSerializer(typeof(Orchestra), attrOverrides);

      FileStream fs = new FileStream(filename, FileMode.Open);

      // Deserialize the Band object.
      Band band = (Band) s.Deserialize(fs);
      Console.WriteLine("Brass:");

      foreach(Instrument i in band.Instruments)
      {
         Console.WriteLine(i.Name);
      }
   }
}

Remarks

The XmlAttributes object contains a union of attribute objects that cause the XmlSerializer to override its default serialization behavior for a set of objects. You choose the attribute objects to place in the XmlAttributes object, depending on the particular behaviors you want to override. For example, the XmlSerializer serializes a class member as an XML element by default. If you want the member to be serialized as an XM attribute instead, you would create an XmlAttributeAttribute, assign it to the XmlAttribute property of an XmlAttributes, and add the XmlAttributes object to the XmlAttributeOverrides object.

Use this overload to override an XmlRootAttribute or XmlTypeAttribute.

See also

Applies to

.NET 10 and other versions
Product Versions
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 1.1, 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0, 2.1
UWP 10.0

Add(Type, String, XmlAttributes)

Source:
XmlAttributeOverrides.cs
Source:
XmlAttributeOverrides.cs
Source:
XmlAttributeOverrides.cs

Adds an XmlAttributes object to the collection of XmlAttributes objects. The type parameter specifies an object to be overridden. The member parameter specifies the name of a member that is overridden.

C#
public void Add(Type type, string member, System.Xml.Serialization.XmlAttributes attributes);
C#
public void Add(Type type, string member, System.Xml.Serialization.XmlAttributes? attributes);

Parameters

type
Type

The Type of the object to override.

member
String

The name of the member to override.

attributes
XmlAttributes

An XmlAttributes object that represents the overriding attributes.

Examples

The following example creates an XmlAttributeAttribute object, and assigns it to the XmlAttribute property of an XmlAttributes object. The example then adds the XmlAttributes object to an XmlAttributeOverrides object, before creating an XmlSerializer.

C#
// This is the class that will be serialized.
public class Group
{
   public string GroupName;
   [XmlAttribute]
   public int GroupCode;
}

public class Sample
{
public XmlSerializer CreateOverrider()
{
   // Create an XmlAttributeOverrides object.
   XmlAttributeOverrides xOver = new XmlAttributeOverrides();

   /* Create an XmlAttributeAttribute to override the base class
   object's XmlAttributeAttribute object. Give the overriding object
   a new attribute name ("Code"). */
   XmlAttributeAttribute xAtt = new XmlAttributeAttribute();
   xAtt.AttributeName = "Code";

   /* Create an instance of the XmlAttributes class and set the
   XmlAttribute property to the XmlAttributeAttribute object. */
   XmlAttributes attrs = new XmlAttributes();
   attrs.XmlAttribute = xAtt;

   /* Add the XmlAttributes object to the XmlAttributeOverrides
      and specify the type and member name to override. */
   xOver.Add(typeof(Group), "GroupCode", attrs);

   XmlSerializer xSer = new XmlSerializer(typeof(Group), xOver);
   return xSer;
}
}

Remarks

The XmlAttributes object contains a union of attribute objects that cause the XmlSerializer to override its default serialization behavior for a set of objects. You choose the attribute objects to place in the XmlAttributes object, depending on the particular behaviors you want to override. For example, the XmlSerializer serializes a class member as an XML element by default. If you want the member to be serialized as an XML attribute instead, you would create an XmlAttributeAttribute, assign it to the XmlAttribute property of an XmlAttributes, and add the XmlAttributes object to the XmlAttributeOverrides object.

Use this method when attempting to override an XmlElementAttribute, XmlAttributeAttribute, XmlArrayAttribute, XmlArrayItemAttribute, or XmlIgnoreAttribute.

See also

Applies to

.NET 10 and other versions
Product Versions
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 1.1, 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0, 2.1
UWP 10.0