Tuple types (C# reference)
The tuples feature provides concise syntax to group multiple data elements in a lightweight data structure. The following example shows how you can declare a tuple variable, initialize it, and access its data members:
(double, int) t1 = (4.5, 3);
Console.WriteLine($"Tuple with elements {t1.Item1} and {t1.Item2}.");
// Output:
// Tuple with elements 4.5 and 3.
(double Sum, int Count) t2 = (4.5, 3);
Console.WriteLine($"Sum of {t2.Count} elements is {t2.Sum}.");
// Output:
// Sum of 3 elements is 4.5.
As the preceding example shows, to define a tuple type, you specify types of all its data members and, optionally, the field names. You cannot define methods in a tuple type, but you can use the methods provided by .NET, as the following example shows:
(double, int) t = (4.5, 3);
Console.WriteLine(t.ToString());
Console.WriteLine($"Hash code of {t} is {t.GetHashCode()}.");
// Output:
// (4.5, 3)
// Hash code of (4.5, 3) is 718460086.
Tuple types support equality operators ==
and !=
. For more information, see the Tuple equality section.
Tuple types are value types; tuple elements are public fields. That makes tuples mutable value types.
Note
The tuples feature requires the System.ValueTuple type and related generic types (for example, System.ValueTuple<T1,T2>), which are available in .NET Core and .NET Framework 4.7 and later. To use tuples in a project that targets .NET Framework 4.6.2 or earlier, add the NuGet package System.ValueTuple
to the project.
You can define tuples with an arbitrary large number of elements:
var t =
(1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
11, 12, 13, 14, 15, 16, 17, 18,
19, 20, 21, 22, 23, 24, 25, 26);
Console.WriteLine(t.Item26); // output: 26
Use cases of tuples
One of the most common use cases of tuples is as a method return type. That is, instead of defining out
method parameters, you can group method results in a tuple return type, as the following example shows:
var xs = new[] { 4, 7, 9 };
var limits = FindMinMax(xs);
Console.WriteLine($"Limits of [{string.Join(" ", xs)}] are {limits.min} and {limits.max}");
// Output:
// Limits of [4 7 9] are 4 and 9
var ys = new[] { -9, 0, 67, 100 };
var (minimum, maximum) = FindMinMax(ys);
Console.WriteLine($"Limits of [{string.Join(" ", ys)}] are {minimum} and {maximum}");
// Output:
// Limits of [-9 0 67 100] are -9 and 100
(int min, int max) FindMinMax(int[] input)
{
if (input is null || input.Length == 0)
{
throw new ArgumentException("Cannot find minimum and maximum of a null or empty array.");
}
// Initialize min to MaxValue so every value in the input
// is less than this initial value.
var min = int.MaxValue;
// Initialze max to MinValue so every value in the input
// is greater than this initial value.
var max = int.MinValue;
foreach (var i in input)
{
if (i < min)
{
min = i;
}
if (i > max)
{
max = i;
}
}
return (min, max);
}
As the preceding example shows, you can work with the returned tuple instance directly or deconstruct it in separate variables.
You can also use tuple types instead of anonymous types; for example, in LINQ queries. For more information, see Choosing between anonymous and tuple types.
Typically, you use tuples to group loosely related data elements. That is usually useful within private and internal utility methods. In the case of public API, consider defining a class or a structure type.
Tuple field names
You can explicitly specify the names of tuple fields either in a tuple initialization expression or in the definition of a tuple type, as the following example shows:
var t = (Sum: 4.5, Count: 3);
Console.WriteLine($"Sum of {t.Count} elements is {t.Sum}.");
(double Sum, int Count) d = (4.5, 3);
Console.WriteLine($"Sum of {d.Count} elements is {d.Sum}.");
If you don't specify a field name, it may be inferred from the name of the corresponding variable in a tuple initialization expression, as the following example shows:
var sum = 4.5;
var count = 3;
var t = (sum, count);
Console.WriteLine($"Sum of {t.count} elements is {t.sum}.");
That's known as tuple projection initializers. The name of a variable isn't projected onto a tuple field name in the following cases:
- The candidate name is a member name of a tuple type, for example,
Item3
,ToString
, orRest
. - The candidate name is a duplicate of another tuple field name, either explicit or implicit.
In those cases you either explicitly specify the name of a field or access a field by its default name.
The default names of tuple fields are Item1
, Item2
, Item3
and so on. You can always use the default name of a field, even when a field name is specified explicitly or inferred, as the following example shows:
var a = 1;
var t = (a, b: 2, 3);
Console.WriteLine($"The 1st element is {t.Item1} (same as {t.a}).");
Console.WriteLine($"The 2nd element is {t.Item2} (same as {t.b}).");
Console.WriteLine($"The 3rd element is {t.Item3}.");
// Output:
// The 1st element is 1 (same as 1).
// The 2nd element is 2 (same as 2).
// The 3rd element is 3.
Tuple assignment and tuple equality comparisons don't take field names into account.
At compile time, the compiler replaces non-default field names with the corresponding default names. As a result, explicitly specified or inferred field names aren't available at run time.
Tip
Enable .NET code style rule IDE0037 to set a preference on inferred or explicit tuple field names.
Tuple assignment and deconstruction
C# supports assignment between tuple types that satisfy both of the following conditions:
- both tuple types have the same number of elements
- for each tuple position, the type of the right-hand tuple element is the same as or implicitly convertible to the type of the corresponding left-hand tuple element
Tuple element values are assigned following the order of tuple elements. The names of tuple fields are ignored and not assigned, as the following example shows:
(int, double) t1 = (17, 3.14);
(double First, double Second) t2 = (0.0, 1.0);
t2 = t1;
Console.WriteLine($"{nameof(t2)}: {t2.First} and {t2.Second}");
// Output:
// t2: 17 and 3.14
(double A, double B) t3 = (2.0, 3.0);
t3 = t2;
Console.WriteLine($"{nameof(t3)}: {t3.A} and {t3.B}");
// Output:
// t3: 17 and 3.14
You can also use the assignment operator =
to deconstruct a tuple instance in separate variables. You can do that in one of the following ways:
Explicitly declare the type of each variable inside parentheses:
var t = ("post office", 3.6); (string destination, double distance) = t; Console.WriteLine($"Distance to {destination} is {distance} kilometers."); // Output: // Distance to post office is 3.6 kilometers.
Use the
var
keyword outside the parentheses to declare implicitly typed variables and let the compiler infer their types:var t = ("post office", 3.6); var (destination, distance) = t; Console.WriteLine($"Distance to {destination} is {distance} kilometers."); // Output: // Distance to post office is 3.6 kilometers.
Use existing variables:
var destination = string.Empty; var distance = 0.0; var t = ("post office", 3.6); (destination, distance) = t; Console.WriteLine($"Distance to {destination} is {distance} kilometers."); // Output: // Distance to post office is 3.6 kilometers.
For more information about deconstruction of tuples and other types, see Deconstructing tuples and other types.
Tuple equality
Tuple types support the ==
and !=
operators. These operators compare members of the left-hand operand with the corresponding members of the right-hand operand following the order of tuple elements.
(int a, byte b) left = (5, 10);
(long a, int b) right = (5, 10);
Console.WriteLine(left == right); // output: True
Console.WriteLine(left != right); // output: False
var t1 = (A: 5, B: 10);
var t2 = (B: 5, A: 10);
Console.WriteLine(t1 == t2); // output: True
Console.WriteLine(t1 != t2); // output: False
As the preceding example shows, the ==
and !=
operations don't take into account tuple field names.
Two tuples are comparable when both of the following conditions are satisfied:
- Both tuples have the same number of elements. For example,
t1 != t2
doesn't compile ift1
andt2
have different numbers of elements. - For each tuple position, the corresponding elements from the left-hand and right-hand tuple operands are comparable with the
==
and!=
operators. For example,(1, (2, 3)) == ((1, 2), 3)
doesn't compile because1
is not comparable with(1, 2)
.
The ==
and !=
operators compare tuples in short-circuiting way. That is, an operation stops as soon as it meets a pair of non equal elements or reaches the ends of tuples. However, before any comparison, all tuple elements are evaluated, as the following example shows:
Console.WriteLine((Display(1), Display(2)) == (Display(3), Display(4)));
int Display(int s)
{
Console.WriteLine(s);
return s;
}
// Output:
// 1
// 2
// 3
// 4
// False
Tuples as out parameters
Typically, you refactor a method that has out
parameters into a method that returns a tuple. However, there are cases in which an out
parameter can be of a tuple type. The following example shows how to work with tuples as out
parameters:
var limitsLookup = new Dictionary<int, (int Min, int Max)>()
{
[2] = (4, 10),
[4] = (10, 20),
[6] = (0, 23)
};
if (limitsLookup.TryGetValue(4, out (int Min, int Max) limits))
{
Console.WriteLine($"Found limits: min is {limits.Min}, max is {limits.Max}");
}
// Output:
// Found limits: min is 10, max is 20
Tuples vs System.Tuple
C# tuples, which are backed by System.ValueTuple types, are different from tuples that are represented by System.Tuple types. The main differences are as follows:
System.ValueTuple
types are value types.System.Tuple
types are reference types.System.ValueTuple
types are mutable.System.Tuple
types are immutable.- Data members of
System.ValueTuple
types are fields. Data members ofSystem.Tuple
types are properties.
C# language specification
For more information, see the following feature proposal notes:
See also
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