Add skills to collect data in Dynamics 365 Connected Spaces Preview
You can use customizable skills in Microsoft Dynamics 365 Connected Spaces Preview to have your cameras collect physical data based on the needs of your space. You can set up a custom zone with one of three available skills:
|Area||Track how your displays and areas of interest perform||End caps, displays, promotions, breakrooms, lobbies|
|Queue||Monitor queue wait time, length, and abandonment rate||Queues, checkouts, returns|
|Entries||Understand traffic patterns into your space||Space entry/exit|
Each gateway supports up to 7 cameras with a maximum of one skill for each camera view. Your skills can have custom names and shapes (limited to four sides).
Skills don't change what your camera sees at any time. After you create a skill, the camera continues to see the entire field of view but only tracks and collects data from the skill drawing that you add.
Create a skill
Connected Spaces includes a wizard that makes it easy to set up and customize skills.
If you don't see any cameras, you need to connect your cameras to a gateway before adding skills.
For an Area skill, drag the zone endpoints to resize the polygon and move it where you want it. Use the tips on the right side of the page to learn about best practices.
For an Entries skill, move and extend the line to align with your space entrance. Select Flip Direction to make sure that the blue arrow points in the direction that people walk when entering the space, and the white arrow points in the direction that people walk when exiting the space. Data analytics won't work correctly if you don't have the blue and white arrows set up correctly.
For a Queue skill, drag the zone endpoints to resize the zone and move it where you want it.
If you need to start over at any point when drawing a skill zone, select Reset. See also Tips for drawing skill zones.
When you're done drawing the skill zone, select Next.
Give your skill a name to easily identify it in dashboards (for example, "Aisle 3 Display").
Use the Skill state slider to turn the skill on or off. The skill will not collect data if the slider is not in the Active position.
Tips for drawing skill zones
If you want to see a specific section of your camera view, create the largest zone that you can, covering the specific floor area that you're interested in but not including other areas that you're not interested in. This increases the accuracy of the data collected and prevents false positives from areas you don't want to track. Be careful when placing the corners of your polygon, to make sure they're not outside the area you want to track. Also, don't drag the borders of the polygon to the edge of the camera field of view. You need to provide space for a person to be seen before they enter the zone.
Example of a well-shaped Area skill zone
The skill zone should be big enough to accommodate three people standing along each edge and focused on the area of interest. When drawing zones on the 2D image, imagine you're drawing them as if they lie on the space floor.
Examples of Area skill zones that aren't well-shaped
The following examples show poorly shaped Area skill zones. In these examples, the display of interest is the It's Game Time display.
For Area zones, make sure to extend the zone at least three feet (one meter) in front of the areas of interest.
Skill zone is too small.
Skill zone doesn't fully capture the area around the end cap.
Skill zone is too close to the edge of the camera image and doesn't capture the right display.
Skill zone is partially blocked, so people aren't fully visible.
Example of a well-formed Entries skill line
The line should be long enough to accommodate the entire entrance. When drawing lines on the 2D image, imagine you're drawing them as if they lie on the floor.
Examples of Entries skill lines that aren't well-formed
The following examples show poorly defined Entries skill lines.
Line doesn't cover the entire entry way on the floor.
Line is too high and doesn't cover the entirety of the door.
Example of well-shaped Queue skill zone
The zone should be big enough to accommodate three people standing along each edge and focused on the area of interest. When drawing zones on a 2D image, imagine you're drawing them as if they lie on the floor.
Examples of Queue skill zones that aren't well-shaped
The following examples show poorly defined Queue skill zones.
Queue defined is too thin.
Queue is extended too long.
Manage your skills
Use the Skills page to view all the skills created for your space.
Select a column title to sort on a column.
Edit a skill
On the Skills page, select the More options button (...), and then select Edit.
In the Edit skill pane on the right side of the screen, make any changes, and then select Save.
Delete a skill
On the Skills page, select the More options button (...), and then select Delete.
Deleting a skill will permanently remove it from Azure Stack Edge and the Connected Spaces Preview web app, and cannot be recovered. All collected data will remain in the dashboards. If you're unsure about deleting a skill, change the skill status to Inactive instead.
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