GameInputGuideButtonCallback
Title-defined callback for the guide-button (pressed or released) event.
void GameInputGuideButtonCallback(
GameInputCallbackToken callbackToken,
void* context,
IGameInputDevice* device,
uint64_t timestamp,
bool isPressed
)
callbackToken _In_
Type: GameInputCallbackToken
The callback token returned by IGameInput::RegisterGuideButtonCallback.
context _In_
Type: void*
The title defined context passed to IGameInput::RegisterGuideButtonCallback.
device _In_
Type: IGameInputDevice*
The device that triggered the event.
timestamp _In_
Type: uint64_t
The microsecond timestamp associated with the event.
isPressed _In_
Type: bool
Boolean indicating whether the guide button is pressed.
Type: void
Warning
This API is deprecated and will be removed in a future release. Use GameInputSystemButtonCallback instead.
The GameInputGuideButtonCallback
function is used by the title-defined callback for the guide button (pressed or released) event. It is registered with the IGameInput::RegisterDeviceCallback method. This function is triggered by the conditions set from the registration method. For more information, see Advanced GameInput topics.
Header: GameInput.h
Library: xgameruntime.lib
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles