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Enable or Disable Service Generated Events

PlayFab events capture player and game data for analytics and automation. Understanding how to configure event types in Game Manager helps you optimize data collection costs while meeting your game's needs. All events that are generated by PlayFab services can be enabled or disabled using the Event Configuration settings.

Event Configuration is located in the Settings area of Game Manager:

  1. Sign in to Game Manager.
  2. Select your title from the title list.
  3. In the left navigation, select Settings > Event Configuration.

The Event Configuration page displays all available events organized by PlayFab product (Data, Economy, Multiplayer, etc.).

Understand event types

Each event can be toggled on or off using the event emission toggle:

  • On — The event is processed. It defaults to Telemetry and can be changed to PlayStream.
  • Off — The event is ignored and not collected or processed.

PlayStream events:

  • Process in real-time for immediate automation
  • Trigger rules, CloudScript, and segment updates
  • Higher metering cost per event
  • Best for LiveOps, rewards, and real-time reactions

Telemetry events:

  • Send directly to data lake for analytics only
  • Lower metering cost per event
  • No real-time automation capabilities
  • Best for metrics, logging, and deferred analysis

Filter and search events

The Event Configuration interface provides several ways to find specific events:

  • Search: Enter part of an event name or namespace in the search box.
  • Filter by type: Select the filter dropdown and choose All event types, PlayStream, or Telemetry.
  • Apply: Select the Apply button to apply both search text and filter selections across all product tabs.

Change event types

Events are organized by PlayFab product (Data, Economy, Multiplayer, etc.). Each product tab shows the count of events it contains.

To enable an event:

  1. Select the product tab containing your event.
  2. Locate the event you want to configure.
  3. Turn the event emission toggle to On. The event defaults to Telemetry.
  4. Optionally, change the emission type to PlayStream using the radio buttons.
  5. The change appears in the Pending changes sidebar until you save.

To disable an event:

  1. Locate the event you want to disable.
  2. Turn the event emission toggle to Off.
  3. The change appears in the Pending changes sidebar until you save.

Note

Some events have mandatory types that cannot be changed. These events show a disabled toggle and their required emission type.

To view event data in Explorer, select the chart icon next to any event. This opens the Explorer Basic page in a new tab, filtered to the selected event.

Use bulk operations

The command bar below the filters provides bulk enable and disable options organized by event type:

PlayStream:

  • Enable all — Enables all events and sets them to PlayStream.
  • Disable all — Disables all events currently set to PlayStream.

Telemetry:

  • Enable all — Enables all events and sets them to Telemetry.
  • Disable all — Disables all events currently set to Telemetry.

Select Discard Changes on the far right of the command bar to revert all unsaved modifications.

Review and save configuration changes

As you make changes, the Pending changes sidebar appears on the right side of the page. It displays all unsaved modifications grouped by product in collapsible sections. Each entry shows the event name, namespace, and the change from the previous type to the new type.

To save your changes:

  1. Select Save in the page header.
  2. Review the confirmation dialog, which shows the total number of pending changes.
  3. Select Save to apply your changes.

Note

Game Manager shows a confirmation dialog if you navigate away with unsaved changes.

Next steps

After changing event types, verify that any automation rules still reference active PlayStream events and that your analytics reports reflect the updated configuration.

Learn more about working with events in PlayFab: