This sample uses Android's in-app billing API and PlayFab client API, to demonstrate an in-app store that exchanges real money for virtual items in PlayFab Economy.
This sample demonstrates a simple PlayFab sign in flow. You may log in with an email/password, create an account, or log in as a guest. Sign in information may be remembered across executions of the sample.
This sample demonstrates reading and writing from/to leaderboards from within a Unity title. The sample covers lowest score/best time, high score and cumulative score leaderboards.
This sample demonstrates scalable cloud dedicated server functionality, using the PlayFab Multiplayer Servers technology to build a complete end-to-end game experience.
Learn about foundational accessibility best practice principles that you can use to guide the development of games and platforms. Also learn how to use the Xbox Accessibility Guidelines, a free online resource for developers that provides a comprehensive list of best practices organized by specific game elements and features.