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Rim Tint

Tints the rim.

Note

The default of black needs to be changed to something else before you'll see any rim spec, regardless of what the other settings are

An object with the rim tint set to white.

Figure 1 - rim_tint: white

An object with the rim tint set to the r g b value of 0, 255, 0.

Figure 2 - rim_tint: [0,255,0]