Execute multiple requests using the SDK for .NET

The primary purpose of executing multiple requests it so improve performance in high-latency environments by reducing the total volume of data that is transmitted over the network.

You can use the ExecuteMultipleRequest message to support higher throughput bulk message passing scenarios in Microsoft Dataverse. ExecuteMultipleRequest accepts an input collection of message Requests, executes each of the message requests in the order they appear in the input collection, and optionally returns a collection of Responses containing each message's response or the error that occurred. Each message request in the input collection is processed in a separate database transaction. ExecuteMultipleRequest is executed by using the IOrganizationService.Execute method.

In general, ExecuteMultipleRequest behaves the same as if you executed each message request in the input request collection separately, except with better performance. Use of the CallerId parameter of the service proxy is honored and will apply to the execution of every message in the input request collection. Plug-ins and workflow activities are executed as you would expect for each message processed.

Plug-ins and custom workflow activities are not blocked from using ExecuteMultipleRequest. However, this is not recommended. Any failures in the synchronous step must rollback all data operations to maintain data integrity. Each operation performed within ExecuteMultiple must be rolled back. ExecuteMultiple also causes issues when the operations exceed the maximum plug-in timeout duration.

More information: Do not use batch request types in plug-ins and workflow activities


The following sample code demonstrates a single ExecuteMultipleRequest that performs multiple create operations. Run-time execution options called Settings are used to control the request processing and returned results. These run-time options are discussed in the next section.

// Create an ExecuteMultipleRequest object.
ExecuteMultipleRequest requestWithResults = new ExecuteMultipleRequest()
    // Assign settings that define execution behavior: continue on error, return responses. 
    Settings = new ExecuteMultipleSettings()
        ContinueOnError = false,
        ReturnResponses = true
    // Create an empty organization request collection.
    Requests = new OrganizationRequestCollection()

// Create several (local, in memory) entities in a collection. 
EntityCollection input = GetCollectionOfEntitiesToCreate();

// Add a CreateRequest for each entity to the request collection.
foreach (var entity in input.Entities)
    CreateRequest createRequest = new CreateRequest { Target = entity };

// Execute all the requests in the request collection using a single web method call.
ExecuteMultipleResponse responseWithResults =

// Display the results returned in the responses.
foreach (var responseItem in responseWithResults.Responses)
    // A valid response.
    if (responseItem.Response != null)
        DisplayResponse(requestWithResults.Requests[responseItem.RequestIndex], responseItem.Response);

    // An error has occurred.
    else if (responseItem.Fault != null)
            responseItem.RequestIndex, responseItem.Fault);

More information: Sample: Execute multiple requests

Specify run-time execution options

The Settings parameter of ExecuteMultipleRequest applies to all of the requests in the request collection controlling execution behavior and results returned. Let's take a look at these options in more detail.

ExecuteMultipleSettings Member Description
ContinueOnError When true, continue processing the next request in the collection even if a fault has been returned from processing the current request in the collection. When false, do not continue processing the next request.
ReturnResponses When true, return responses from each message request processed. When false, do not return responses.

If set to true and a request does not return a response, because that is its design, the ExecuteMultipleResponseItem for that request is set to null.

However, even when false, the Responses collection will not be empty if errors are returned. If errors are returned, there will be one response item in the collection for each processed request that returned a fault and Fault will be set to the actual fault that occurred.

For example, in a request collection that contains six requests where the third and fifth request return faults, the following table indicates what the Responses collection would contain.

Settings Responses Collection Contents
ContinueOnError=true, ReturnResponses=true 6 response items: 2 have Fault set to a value.
ContinueOnError=false, ReturnResponses=true 3 response items: 1 has Fault set to a value.
ContinueOnError=true, ReturnResponses=false 2 response items: 2 have Fault set to a value.
ContinueOnError=false, ReturnResponses=false 1 response item: 1 has Fault set to a value.

An RequestIndex parameter in the response item indicates the sequence number, starting at zero, of the request that the response is associated with. In the previous example, the third request has a request index of 2.

Run-time limitations

There are several constraints related to the use of the ExecuteMultipleRequest as described in the following list.

  • No recursion is allowed ExecuteMultipleRequest cannot invoke ExecuteMultipleRequest. An ExecuteMultipleRequest found in the request collection will generate a fault for that request item.
  • Maximum batch size There is a limit to how many requests can be added to a request collection. If that limit is exceeded, a fault is thrown before the first request is ever executed. A limit of 1000 requests is typical though this maximum amount can be set for the Dataverse deployment.


There was once a limit on the number of concurrent ExecuteMultiple requests. The limit was 2. This was removed because service protection limits made it unnecessary. For more information: Service Protection API Limits.

Handle a batch size fault

What should you do when your input request collection exceeds the maximum batch size? Your code can't directly query the maximum batch size through the deployment web service unless it is run under an account that has the deployment administrator role.

Fortunately, there is another method that you can use. When the number of requests in the input Requests collection exceeds the maximum batch size allowed for an organization, a fault is returned from the ExecuteMultipleRequest call. The maximum batch size is returned in the fault. Your code can check for that value, resize the input request collection to be within the indicated limit, and re-submit the ExecuteMultipleRequest. The following code snippet demonstrates some of this logic.

catch (FaultException<OrganizationServiceFault> fault)
    // Check if the maximum batch size has been exceeded. The maximum batch size is only included in the fault if
    // the input request collection count exceeds the maximum batch size.
    if (fault.Detail.ErrorDetails.Contains("MaxBatchSize"))
        int maxBatchSize = Convert.ToInt32(fault.Detail.ErrorDetails["MaxBatchSize"]);
        if (maxBatchSize < requestWithResults.Requests.Count)
            // Here you could reduce the size of your request collection and re-submit the ExecuteMultiple request.
            // For this sample, that only issues a few requests per batch, we will just print out some info. However,
            // this code will never be executed because the default max batch size is 1000.
            Console.WriteLine("The input request collection contains %0 requests, which exceeds the maximum allowed (%1)",
                requestWithResults.Requests.Count, maxBatchSize);
    // Re-throw so Main() can process the fault.

See also

Use messages with the SDK for .NET
Use ExecuteAsync
Use ExecuteTransaction