Share via


IDirect3DMobileDevice::GetDirect3D

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

This method returns an interface to the instance of the Microsoft® Direct3D Mobile® object that created the device.

Syntax

HRESULT GetDirect3D(
  IDirect3DMobile** ppD3DM
);

Parameters

  • ppD3DM
    [out] Address of a pointer to an IDirect3DMobile interface that represents the interface of the Direct3D Mobile object that created the device.

Return Value

If the method succeeds, the return value is D3DM_OK (see D3DM Values).

If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).

Remarks

Calling this method increases the reference count on the interface, therefore applications should call IUnknown::Release through this pointer when finished with the interface.

Calling this method will increase the internal reference count on the IDirect3DMobile interface. Failure to call IUnknown::Release when finished using this IDirect3DMobile interface results in a memory leak.

Requirements

Header d3dm.h
Library D3dm.lib, D3dmguid.lib
Windows Embedded CE Windows CE 5.0 and later
Windows Mobile Windows Mobile Version 5.0 and later

See Also

Reference

IDirect3DMobileDevice
IDirect3DMobile