Gesture.Turn Method (UITestControl, Point, Point, Double)

Perform a turn gesture.

Namespace:  Microsoft.VisualStudio.TestTools.UITesting
Assembly:  Microsoft.VisualStudio.TestTools.WindowsStore.UITesting (in Microsoft.VisualStudio.TestTools.WindowsStore.UITesting.dll)

Syntax

'Declaration
Public Shared Sub Turn ( _
    control As UITestControl, _
    relativePoint1 As Point, _
    relativePoint2 As Point, _
    rotationAngleInDegress As Double _
)
public static void Turn(
    UITestControl control,
    Point relativePoint1,
    Point relativePoint2,
    double rotationAngleInDegress
)
public:
static void Turn(
    UITestControl^ control, 
    Point relativePoint1, 
    Point relativePoint2, 
    double rotationAngleInDegress
)
static member Turn : 
        control:UITestControl * 
        relativePoint1:Point * 
        relativePoint2:Point * 
        rotationAngleInDegress:float -> unit
public static function Turn(
    control : UITestControl, 
    relativePoint1 : Point, 
    relativePoint2 : Point, 
    rotationAngleInDegress : double
)

Parameters

  • relativePoint1
    Type: Point
  • relativePoint2
    Type: Point
  • rotationAngleInDegress
    Type: System.Double

    The angle of turn. Value lies between [-360,360].

Remarks

Playback of a turn gesture depends on screen resolution. If the resolution changes, the parameters may have to be changed.

.NET Framework Security

See Also

Reference

Gesture Class

Turn Overload

Microsoft.VisualStudio.TestTools.UITesting Namespace