Webcam in Silverlight Lab

Version: 1.2


This is a two-part hands-on lab that walks the creation of an application that takes advantage of device integration. First you will learn how to access a WebCam, then you will capture, and print a snapshot from the WebCam.


  1. Overview
  2. Starter Solution
  3. Exercise 1 – Pixel Shaders and Implicit Styles
  4. Exercise 2 – Hardware Interaction
  5. Conclusion