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Microsoft ESP

  • Article
  • 03/16/2012
  • 2 minutes to read

In this article

ESP Library Content

  • ESP SDK Overview
  • Core Utilities Kit
  • Environment Kit
  • Mission Creation Kit
  • SimObject Creation Kit

ESP Whitepaper Downloads

  • Converting 3DSMax models to GMax for use with Flight Simulator X - Phil Taylor
  • Does Game-Based Learning Work? Results from Three Recent Studies - Richard Blunt, Ph.D.
  • Global Terrain Technology for Microsoft ESP White Paper - Adam Szofran
  • Microsoft ESP SDK: Enabling Customized and Immersive Simulation Experience

ESP Samples

  • Microsoft ESP: Setting Data on SimObjects
  • Microsoft ESP: Drawing Gauges Using GDI+
  • Microsoft ESP: Monitoring AI Objects
  • Microsoft ESP: Editing Flight Files
  • Microsoft ESP: Creating an Aircraft Checklist
  • Microsoft ESP: Creating a new airport
  • Microsoft ESP: Multiplayer C++ Gauges
  • Microsoft ESP: Requesting User Aircraft Data
  • Microsoft ESP: Creating AI Objects
  • Microsoft ESP: In-process DLL add-on

Additional resources

  • Previous Versions
  • Blog
  • Contribute
  • Privacy
  • Terms of Use
  • Trademarks
  • © Microsoft 2023

Additional resources

In this article

  • Previous Versions
  • Blog
  • Contribute
  • Privacy
  • Terms of Use
  • Trademarks
  • © Microsoft 2023