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Microsoft Robotics Class Reference
Number of calculation passes to perform, per frame. Higher is more time consuming but with more accurate results
Namespace: Microsoft.Robotics.Simulation.Physics.Proxy
Assembly: SimulationCommon.Proxy (in SimulationCommon.Proxy.dll) Version: 4.0.261.0
Syntax
[DataMemberAttribute(Order = )]
public float PhysicsCalculationPasses { get; set; }