IWMSPublishingPointCurrentCounters::get_AllCounters
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IWMSPublishingPointCurrentCounters::get_AllCounters
The get_AllCounters method retrieves an array that contains all of the counters supported by the interface.
Syntax
HRESULT get_AllCounters( SAFEARRAY(VARIANT)* psaCounters );
Parameters
psaCounters
[out] Pointer to a VARIANT array containing the counters.
Return Values
If the method succeeds, it returns S_OK. If it fails, it returns an HRESULT error code.
Return code | Number | Description |
E_POINTER | 0x80004003 | Indicates that psaCounters is a NULL pointer argument. |
Remarks
The array is two-dimensional. The first element in each row contains the name of the counter property, and the second element in each row contains the value. The get_AllCounters method is used to speed up counter retrieval during remote administration, by making one call instead of multiple calls to retrieve multiple counter properties.
For more information about the counters returned in the array, refer to the following methods.
Method | Description |
get_ConnectedPlayers | Retrieves the total number of players connected to the publishing point. |
get_OutgoingDistributionAllocatedBandwidth | Retrieves the bandwidth allocated for distribution connections. |
get_OutgoingDistributionConnections | Retrieves the total number of distribution connections. |
get_PlayerAllocatedBandwidth | Retrieves the bandwidth allocated for player connections. |
get_StreamingHTTPPlayers | Retrieves the total number of players receiving streamed content using the HTTP protocol. |
get_StreamingMMSPlayers | Retrieves the total number of players receiving streamed content using the MMS protocol. (The MMS protocol is not supported in Windows Server 2008 operating systems.) |
get_StreamingPlayers | Retrieves the total number of players receiving streamed content from the publishing point. |
get_StreamingRTSPPlayers | Retrieves the total number of players receiving streamed content using the RTSP protocol. |
get_StreamingUDPPlayers | Retrieves the total number of players receiving streamed content using the User Datagram Protocol (UDP). |
Example Code
EXIT: // TODO: Release temporary COM objects and uninitialize COM.
Requirements
Header: wmsserver.h.
Library: WMSServerTypeLib.dll.
Platform: Windows Server 2003 family, Windows Server 2008 family.
- Note Some counters are not available in the Windows Server 2003 family.
See Also
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