Animate objects in Blend
You can create short animations that move objects, or fade them in and out.
To get started, create a storyboard. A storyboard contains one or more timelines. Set keyframes on a timeline to mark property changes. Then, when you run the animation, Blend interpolates the property changes over the designated period of time. The result is a smooth transition. You can animate any property that belongs to an object, even nonvisual properties.
The following illustration shows a storyboard named MoveUp. The timeline contains keyframes that mark the X and Y position of a rectangle. When this animation runs, the rectangle moves from one position to another smoothly.
Learn to create animations by watching these videos.
Watch a short video: |
Learn how to: |
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Create a timeline, and work with objects in the timeline. |
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Add keyframes and set properties at each keyframe. Then, run the animation and watch objects smoothly transition between them. |
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Start an animation when an event occurs. For example, start one when the window loads. |
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Use an animation to change the color of an object. |
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Animate objects along a path. |
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Speed up or slow down an animation near the beginning (easing in) or near the end (easing out) of an animation. |
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Create interesting effects that appear on a button when the user points to it. |
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Animate effects that appear when a user presses down a button on the image of a calculator. |
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