Animate objects in Blend

You can create short animations that move objects, or fade them in and out.

To get started, create a storyboard. A storyboard contains one or more timelines. Set keyframes on a timeline to mark property changes. Then, when you run the animation, Blend interpolates the property changes over the designated period of time. The result is a smooth transition. You can animate any property that belongs to an object, even nonvisual properties.

The following illustration shows a storyboard named MoveUp. The timeline contains keyframes that mark the X and Y position of a rectangle. When this animation runs, the rectangle moves from one position to another smoothly.

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Learn to create animations by watching these videos.

Watch a short video:

Learn how to:

Configure Installed FeaturesCreate timelines

Create a timeline, and work with objects in the timeline.

Configure Installed FeaturesAdd keyframes and repeat the animation

Add keyframes and set properties at each keyframe. Then, run the animation and watch objects smoothly transition between them.

Configure Installed FeaturesAdd event triggers for interactivity

Start an animation when an event occurs. For example, start one when the window loads.

Configure Installed FeaturesAnimate colors

Use an animation to change the color of an object.

Configure Installed FeaturesCreate and modify motion paths

Animate objects along a path.

Configure Installed FeaturesEase keyframes

Speed up or slow down an animation near the beginning (easing in) or near the end (easing out) of an animation.

Configure Installed FeaturesAnimate the button

Create interesting effects that appear on a button when the user points to it.

Configure Installed FeaturesCreate animation and work with easing

Animate effects that appear when a user presses down a button on the image of a calculator.

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