Device.VertexShader Property (Microsoft.DirectX.Direct3D)

Retrieves or sets the current vertex shader.

Definition

Visual Basic Public Property VertexShader As VertexShader
C# public VertexShader VertexShader { get; set; }
C++ public:
property VertexShader^ VertexShader {
        VertexShader^ get();
        void set(VertexShadervalue);
}
JScript public function get VertexShader() : VertexShader
public function set VertexShader(VertexShader);

Property Value

Microsoft.DirectX.Direct3D.VertexShader
A VertexShader object that represents the device's current vertex shader or a vertex shader object to set.

This property is read/write. 

Remarks

To set a fixed-function vertex shader (after having set a programmable vertex shader), set this property to null to release the programmable shader, and then set the Device.VertexFormat property with the fixed-function vertex format.

Exceptions

InvalidCallException

Occurs if the method fails.