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IDirectSoundBuffer::GetStatus

This method retrieves the current status of the sound buffer.

HRESULT GetStatus( 
  LPDWORD lpdwStatus 
);

Parameters

  • lpdwStatus
    Address of a variable to contain the status of the sound buffer. The status can be a combination of the following flags.
    Flag Description
    DSBSTATUS_BUFFERLOST The buffer is lost and must be restored before it can be played or locked.
    DSBSTATUS_LOOPING The buffer is being looped. If this value is not set, the buffer will stop when it reaches the end of the sound data. Note that if this value is set, the buffer must also be playing.
    DSBSTATUS_PLAYING The buffer is playing. If this value is not set, the buffer is stopped.

Return Values

If the method succeeds, the return value is DS_OK.

If the method fails, the return value may be DSERR_INVALIDPARAM.

Remarks

No buffers are lost on Windows CE and DSBSTATUS_BUFFERLOST is never returned from GetStatus.

Requirements

OS Versions: Windows CE 2.12 and later. Version 2.12 requires DXPAK 1.0 or later.
Header: Dsound.h.
Link Library: Dsound.lib.

See Also

IDirectSoundBuffer

 Last updated on Thursday, April 08, 2004

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